What will they discover today?
Turn a place you know into a game. Map missions, share one code, and run everything while players explore.
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A preview of one game in Saratoga Springs, New York, in three views: the creator's mission outline and map, the host approving the Otters' photo so they move from third to first in the live standings with 240 points, and the Otters captain's phone moving on to mission 2.
What you get with Realm
- No app to install
- English and Spanish
- AI-drafted missions
- Every run saved
- Photo grading with human override
Realm is in open beta. The Free plan needs no card and hosts up to 30 players per session.
One session, start to finish
Tuesday, 9:40 am. 18 ninth-graders. One code.
Here is what one real-world game looks like, from the night before to the results back in class.

Mon 9:12 pm
The night before, kitchen table
Mon 9:12 pm
Maya writes six missions from her lesson notes
The night before, kitchen table
She pastes the unit outline, keeps four of the drafted missions, rewrites two, and drops pins along the river path. The readiness check flags two tasks that still need a location.
The projector screen players see when they walk in
Visit playonrealm.com/join
PARKRUN2- Join solo or pick your team
- Allow location access when your phone asks
- Keep your screen unlocked while you are outside
9:40 am
Room 214, projector on
9:40 am
She reads one code out loud
Room 214, projector on
No accounts, no app. 18 phones type eight characters and names start appearing on the wall, sorted into the four teams she set up the night before.

9:44 am
Waiting by the door
9:44 am
Players pick a name and wait for the host
Waiting by the door
The lobby tells each player they are in and where to look for their name. Spanish speakers switch language from the same screen. Maya hits start when the last coat is on.

10:05 am
Under the Steel Bridge
10:05 am
Team Charlie argues about sediment
Under the Steel Bridge
The map shows the next place 140 meters away. The sheet shows what to prove when they get there. A short answer is graded the moment it lands; a photo waits for Maya.

10:08 am
A bench, a coffee
10:08 am
Maya approves a photo and adds five minutes
A bench, a coffee
Every device is online, every team is on the matrix. A sea-wall photo needs a look; she taps approve. Team Charlie is behind, so she adds five minutes for every team from her phone.

10:40 am
Back in Room 214
10:40 am
Everyone sees their run before lunch
Back in Room 214
Standings, missions, and each player's own answers, saved to their run. Maya opens the same session on Wednesday to grade the two written reflections and export the lot.
Start from a template
Built for the outings people actually run. Pick one, swap in your own places, and publish in an afternoon.

Watershed Field Study
Science · Ages 11-14
6 missions · 45-60 min

Neighborhood Story Walk
Social studies · Ages 9-13
5 missions · 35-50 min

Biodiversity Bingo
Science · Ages 8-12
8 missions · 30-45 min

Public Art Decoder
Arts · Ages 12-17
4 missions · 25-40 min
Free to start. Pay when it's working.
Every workspace includes manual authoring, human grading, basic results, and unlimited sessions. Paid plans add AI allowances, detailed analytics, and full export.
Free
Try Realm with a small class.
$0
No card required
- 30 participants per session
- 3 non-archived games and 3 custom templates
- 5 groups, 1 workspace member
- Full authoring toolkit and basic results
- Self-service guides and best-effort bug reporting
- Outside organizers not included
Pro
RecommendedFor educators running games every week.
$19 / month
Billed monthly · USD per workspace
- 50 participants per session
- Unlimited games, templates, and groups
- 2 workspace members
- 2 outside organizers
- 5 AI-generated games and 300 AI-graded submissions per allowance month
- Full-fidelity export of every run
- Detailed analytics for every game
- Asynchronous email support
Team
For schools and organizations running at scale.
$99 / month
Billed monthly · USD per workspace
- 150 participants per session
- Everything in Pro, for 5 workspace members
- 10 outside organizers
- 25 AI-generated games and 1,500 AI-graded submissions per allowance month
- Full-fidelity export of every run
- Detailed analytics for every game
- Prioritized asynchronous email support
Members include the owner. AI allowances reset monthly, including on annual plans, with no rollover; Team allowances are pooled across the workspace. Reuse games without another AI generation. Each separately evaluated submission counts as one AI grade. Manual authoring, human grading, basic results, and unlimited sessions remain available when AI is exhausted.
Find your way outside
Open beta. Start free: no card, no install.
By creating an account, you agree to the Terms of Service and acknowledge the Privacy Policy.

